Joe Slack – The Board Game Design Course (Game Design 101) – Board Game Design Course

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Joe Slack – The Board Game Design Course (Game Design 101) – Board Game Design Course

DISCOVER HOW TO CREATE A MEMORABLE BOARD GAME 

  • Generate game ideas quickly
  • Playtest your game like a pro
  • Discover whether self-publishing or pitching to a publisher is right for you

YOU CAN CREATE YOUR OWN AMAZING GAME. 

I CAN HELP.

Hi, my name is Joe Slack.

I’ve been designing board games since 2014 and I have helped over 4,000 game designers just like you. For years I have been helping game designers hone their skills and achieve their goals.

  • I wrote the #1 international best-selling book “The Board Game Designer’s Guide”
  • I have taught Game Design and Development at Wilfrid Laurier University
  • I developed and run an online Board Game Design Course
  • And I have participated in coaching and mentoring programs

A little more about me and my game design experience:

4 GAMES PUBLISHED WITH ESTABLISHED PUBLISHERS

  • Zoo Year’s Eve
  • Kingdom’s Candy: Monsters
  • Four Word Thinking
  • King of Indecision

SUCCESSFUL KICKSTARTER CAMPAIGN

  • I recently ran a successful Kickstarter campaign for my game Relics of Rajavihara. Not only did it fund in 4 hours but it funded 663% over the original goal.

BEST SELLING AUTHOR ON BOARD GAME DESIGN

4 books, including

1 international best-seller and 2 other #1 new releases.

The Board Game Designer’s Guide

The Top 10 Mistakes New Board Game Designers Make (and How to Avoid Them)

The Board Game Designer’s Guide to Getting Published

The Board Game Designer’s Guide to Careers in the Industry

Some people are natural game designers. Some people are natural teachers. Learn from someone who is recognized as both.

I’ve helped many other designers turn good games into great games and get them signed with publishers. I want to help you do the same.

GET CLARITY NOW

You don’t need to read hundreds of blogs or attend every game design panel session at all the big Cons.

You just need clarity.

Once you understand the process of designing a game the right way, you’ll see that it doesn’t have to be that hard.

AFTER DESIGNING GAMES FOR 15 YEARS, DANNY FINALLY HAD 2 OF HIS GAMES PUBLISHED WITHIN A YEAR OF PARTICIPATING IN THE CREATION TO PUBLICATION PROGRAM

“Joe Slack’s course gives you an opportunity to pick the brain of an industry insider as well as the other pupils. I highly recommend the course. Joe improved my games, and also helped me place them by suggesting four publishers.”

I’M COMMITTED TO HELPING YOU MOVE YOUR GAME FORWARD

Here’s what you’ll experience in The Board Game Design Course:

  • Understand how to continuously improve your game
  • Ask a question, get an answer. You’ll never be stuck again.
  • Discover what questions the pros ask when playtesting their game to ensure you’re always moving forward
  • Examples, templates, checklists, and other helpful resources you won’t find anywhere else
  • Engage with and learn from other game designers just like you

I’ll guide you down the right path. And, I will be with you every step of the way.

WHAT WILL YOU GET WITH THE COURSE

Here is exactly what you will get when you join the Board Game Design Course:

✔ PRE-RECORDED COURSE MATERIAL

All 31 lessons in the Board Game Design Course, which will take you from “Inspiration to Creation” and help you get started faster – includes video, audio MP3s, and written transcripts (Originally $499)

✔ 8 WEEKS OF CONTENT

A wealth of resources to help you create and develop your game… Plus some helpful bonus content.

✔ WORK AT YOUR OWN PACE

Take the course at your own pace, covering the material as quickly or as slowly as you like

HERE ARE LESSONS WE COVER IN THE COURSE

01 Everything You Need to Know Before You Create Your First Game

How to think like a game designer and avoid the #1 mistake that puts rookie designers months behind

02 Getting Ideas and Creating the Vision For Your Game

Create a compelling vision for your game so that it doesn’t get stuck in your head and never makes it to the table

03 Putting it on Paper

Make the first version of your game lightning-fast even if you don’t know where to start

04 The First Playtest

How to ask the right questions and get meaningful feedback so that your game doesn’t end up becoming someone else’s game

05 The 4 I’s Framework For Improving Your Game

How to use the 4 I’s Framework to design your game like a pro

06 Finding the Fun

Fail fast, find the fun, and reap the rewards

07 Taking Your Game From Good to Great

Taking your game from good to great (while avoiding the bad and the ugly)

08 Wrapping Up & Next Steps

How to get your game out there into the world without losing your shirt

09 Bonus: Blind Playtesting Your Game

How to get your game out there into the world without losing your shirt

10 Bonus: How to Pitch to Publishers

How to get your game out there into the world without losing your shirt

Plus Even More Bonus Content!

Additional lessons include:

  • Introducing Randomness to Your Game
  • Balancing Your Game the Right Way
  • Giving Players Interesting Decisions
  • Finding Publishers
  • Uncovering the Hook in Your Game
  • How to Work With Miniatures

More Information: Please check more value courses here !

Refund is acceptable:

  • Firstly, item is not as explained
  • Secondly, The Psychotherapy and Spirituality Summit do not work the way it should.
  • Thirdly, and most importantly, support extension can not be used.

Thank you for choosing us! We’re so happy that you feel comfortable enough with us to forward your business here.

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